Mobile Course: Location-Based Games

Popular games like Pokemon Go, Draconius Go, Harry Potter: Wizards Unite, and Jurassic World Alive all share some similar features. I would love to see a course/project for making mobile location-based games.

Some functionality we see in these games:

  • Map overlay
  • Character that moves across map using device location
  • Panning/zooming on map from touch input
  • Minimal UI elements linked to screens (like inventory)
  • Interaction with game objects on the map

I feel that a focus on important mobile concepts as well as common features from these games would be really beneficial to add to the Unity 2.0 course. We don’t have a lot to work with on building mobile games in Unity right now, so it would make the course more well-rounded. Although I can see how it would need to be a course of its own.

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