Mirrored City


Wanted to make something more simplistic, in materials and models, and I think it came out quite well. Rendered in cycles, rather than the usual eevee.

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Interesting, as it’s not only upside down, it’s turned around 180° so the buildings on the right side are now on the left side.

Nicely done, though I’m not sure I would’ve thought to try something like this. :slight_smile:

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