Mini courses for advanced topics

I’d still shell out money for smaller courses, if they are intermediate or advanced level.
My interests include:

  • Procedural Terrain Generation
  • Procedural Level Generation, from building blocks
  • Marching Cubes Algorithm - specifically for customizable algorithmic terrain generation
  • AI - Intermediate General
  • AI for group AI collaboration among AI agents (haven’t done simple shooter yet, in case it’s in there)
  • AI for systems, such as RPG NPC/political/knowledge system (what each NPC knows and what it can influence across a game level or server really)