so my first attempt at cycles rendering on my own. I wish i could get the glow from the balls to be more apparent.
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Very nice!
thank you.
For the glow, you could use an emitter shader.
Try to put a material index On the glowing material and then in the compositor add a glow effect
Thanks for the advice, but I have no idea how to do either of those.
If you’re trying to make the glow more noticable(Like a fog glow or streaking affects. I would highly recommend this tutorial. https://www.youtube.com/watch?v=fWcCkQ3943Y
Thanks again
