Low Poly Pawn

i set the segments in the UV sphere to 8 and the rings to 8 to keep a rounded shape. Bringing the rings down to 4 would be more of a low poly sphere cutting the triangles down a lot but i left it 8 and 8. I also made the mistake by making my UV sphere in the same mesh as the base and it was extremely hard to move the sphere separately. In my case my sphere was hovering just above the base so i was able to use the circle select tool and rotate around the sphere to select each face :blush: Make sure unlike me, you create your UV sphere while in object mode versus edit mode.

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