Low poly cubey rocket

So I do actually know how to use blender but I wanted to try making this in unity with primitives and man, not being able to edit your mesh REALLY limits what you can do!

If I did this in blender I’d start with a cone and would use extrusion modelling to make more of a tapered look to it but i’ll go with this for the time being

It is a placeholder right :wink:

5 Likes

Awesome job for pushing yourself outside your comfort zone. Only placeholder for now :smiling_imp:

2 Likes

Privacy & Terms