Low-ish Poly Queen, Bishop, and pawns

Here’s what I’ve got so far. Made the queen’s crown with a boolean modifier that had an array modifier. Had to apply it since any rotation would just destroy the modifier settings. Proceeded to make loop cuts and then join vertices all around the damn crown. If there’s an easier way, haven’t found it yet. At least I got the shadows to work relatively well.

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Before applying a boolean modifiers or others. It’s best to save a copy of your project. It’s the normal procedure.

Got it. Thanks man! I’ll definitely do that moving forward.

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