Lots of changed files shown in each commit when using GitHub with Unreal

To expand a little, the gitignore is relative to it, your .gitignore has

# Binary Files
Binaries/*
Plugins/*/Binaries/*

# Builds
Build/*

# etc...

Which is not going match

5.1.0/Udemy_UnrealEngine5C++Developer/01_Intro-and-Setup/IntroProject/Binaries
5.1.0/Udemy_UnrealEngine5C++Developer/01_Intro-and-Setup/IntroProject/Build

It would have worked correctly if you put the .gitignore in “Unreal/5.1.0/Udemy_UnrealEngine5C++Developer/01_Intro-and-Setup/IntroProject”

Brian’s suggestion is to add a leading** which says to match in all directories. From the docs:
image
- Git - gitignore Documentation