Here is a low poly (1300) lighthouse I’ve been working on.


I’ve been working on this a bit more


I really like your texturing, did you use also bump- and normal maps?
Love to see it on a piece of rock …

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Lovely, so many great details!! I can imagine with lights on and a stormy night …

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I like your textures, well done.

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Thanks Pete, the textures are made using normal maps, along with metallic and diffuse. The rails and floor and brackets on the top balcony are textured with some alpha maps to make them appear see through as they are just simple planes.

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Thanks Stephen for the interesting information about the alpha maps.