The top picture is the rendered view on Viewport Shading
The bottom picture is the rendered image.
I am using Blender 4.2. I used compositing for the emission of the lighthouse. As seen above, the lighthouse is perfectly fine. But the houses seem to show emission on one but not the other… When I change the glare of the lighthouse it only impacts the lighthouse but if I press f12 to get the rendered picture. It will impact the houses as well.
Anyone had to deal with this? What can be done?
I thought the Sun light might be the issue but it doesn’t seem so.
Perhaps the compositing is impacting the whole scene for some reason and not just my lighthouse?
Thank you very much for your help!