Lecture 65, serialized field not updating

I did exactly as you showed in the video but number of breakable objects are not updating after clicking play

I found the error in my code actually,we need to have capital ‘S’ in start function.It was a silly mistake so check the cases all the time

Hi Sai,

Yes, C# is case-sensitive. This doesn’t only apply to the methods/properties within the Unity API, but also for any classes you create yourself.

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