Lecture 59 - Eevee Render

This was the first instance where it took a fair amount of time for the scene to render with those options turned on. I’m still using a super old RX480 because I never had to do anything too intensive with it when I first bought it way back when it came out, just gaming, but if it’s this bad, then I’ll definitely have to consider a replacement. I just never thought I’d be doing actual 3D art and requiring more power.
Edit: Darkened the alley material to make it more reflective in the second picture.


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Phenomenal job :+1:

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Nice looking renders. Yes rendering is more demanding on computing than games!

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For cycles, use less samples and switch on de denoising option. And 50% render size.

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Let me know of any shortcomings in some settings I’ve been trying out. I decreased my render times by decreasing the # of light bounces and playing with the different values depending on what was actually in my scene (like turning transparent to 0 when nothing is transparent).

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Great job! Kudos for persistence with an older card. If you consider replacement, genuinely wish you good luck with finding parts!

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