Phew, it’s working now.
So apparently what I had to do was to make my instance of the tank into a BasePawn again, compile, then make it a Tank again.
Maybe it can help others who bump against the same issue.
Phew, it’s working now.
So apparently what I had to do was to make my instance of the tank into a BasePawn again, compile, then make it a Tank again.
Maybe it can help others who bump against the same issue.