When I tried the Second solution (rebuilding the default layout) when I change the window to the 3D view I get a transparent cube instead of the solid cube. (I’m also working with Blender 2.60 version until I get a new graphics card)
What I tried:
I tried pressing (z) (nothing happens)
I try changing the cube to a solid by going to the viewport shading box located in the bottom header (nothing happens) I can’t select the cube
Solution:
- Shortcut key for Add Menu (shift and A)
- Make a mesh and change it to a cube (it works)
I’m wondering why I have to make a new mesh when visually I’m seeing a cube (as shown in the picture) Is it because I’m opening a different version file that I don’t have a workable face?


