Laser Defender with a Level Up System

Hi everyone! Please try my Laser Defender game. I added additional features such as:

  • More animations
  • A visible health bar
  • Collectibles that restore your health
  • A level up system for the enemies
  • A level up system for the player
  • Explosions… lots and lots of explosions

Please give it a try and let me know what you think!

Link to play: http://bit.ly/2ew7H1I

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Great job! I’ll admit I did not manage to survive long enough to make my player level increase. What’s the benefit of that?

Thanks!

You gain more health, do more damage, and can shoot faster when holding space. It also changes the sprite of both the ship and the laser.

Level 2 is at 5000 points, level 3 at 10,000, 4 at 20,000, 5 at 30,000 and 6 at 40,000 (if I’m remembering correctly).

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Very Cool, congratulations @jholowka

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cool, i love the healthbar, how is it made if i may ask?

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Hey Obolus, the one in the picture above was just a sprite and I changed it by using a sprite array to update the sprite based off the player health.

This was not the best approach and I did it this way at the time because I didn’t know how to do it a better way.

More recently I put together a tutorial on how to create a fully animated health bar within Unity by using a UI slider. Hope this helps and answeres your question! :slight_smile:

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