Lacking scene loading in Unreal cpp

I just finished Unreal CPP course. Its a good one, i learned a lot from it, not being any familiar with cpp or Unreal Engine.

What i find strongly lacking in this course is lack of ANY knowledge on loading scenes.
Comparing to Unity courses, both 2D and 3D, each of them had basic logic for loading scenes, creating menus, splash screens etc.

Its not really a big deal, but an extra lecture or two should be dedicated to making some simple menu with “Start Game” and “Quit” buttons, and at least one of the games should have a logic to traverse from Level 1 to Level 2, maybe some Death Scene and so on.

Otherwise its a great intro into Unreal.

Side note:
I believe that a good reference, and also a good advertisment would be posting YOUR version of build games somehwere, that everyone thinking about trying out any course, can download and play that games, to see what we are about to create.

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