I’ve been struggling getting the bowling ball animation to work properly. I can enter the two key frames and get the ball to move between them, but then I can’t consistently get the physics to take over after that.
I’ve noticed that the animation checkbox turns two shades of green when ticked, and orange when not. On one occasion I was able to get it to work properly, but when I tried to repeat the steps have been unsuccessful.
I’m running Blender 2.81a.
Any suggestions, or can someone give me an exact list of steps, with particularly detail related to switching from kinematic key frame animation to physics?
Thanks
Brian