So I got everything working fine up until now. When I do the last part of the video ( ejecting and to set the ActorThatOpens to Default Pawn). It works fine, but the second I walk over the pressure plate Unreal engine crashes.
I have been checking the other questions/issues people have encountered, double checked the code and tried to restart it, but the issue remain.
Yes when I eject from the “actor” in play mode and then set the pawn as the overlapping actor. When I then go back in to the pawn and walk over trigger it crashes UE4. I’m using UE4 17