Is this plane blocky enough? lol

Here’s my submission. I did this by finding a aircraft silhouette I liked, eyeing it up, and then vertex extracting the entire shape (from the starting cube) in orthographic top-down mode. I made sure to remove any duplicate vertices, added faces, extracted those faces down so it was the height of the cube, and then added my remaining faces.

I could have worked on this a bit more by rounding it out and making it appear more aerodynamic, but I liked the woodcut look of it and thought I had spent enough time on it.

I know that I could have cut my work in half by mirroring my work over the x-axis, but I have forgotten how to do that. XD

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