Is there something i missed?

This is a rather rookie question i believe, but i’ve been fooling around with subdividing faces and extruding them subsequently. What i want to ask is, is there a method to extrude the faces inwards so that there won’t be weird faces surrounding the areas that have been extruded inwards? I fixed it by deleting edges and making faces again, but i believe there has to be a wiser solution?

(in short, how do i directly extrude it inward to obtain the model on the left and not the right?)

One more question, is it true that in the midst of executing a command, i will not be able to orbit? i can’t orbit around my model when i’ve pressed S to have a better view of what i will be having.

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