Hey all, I was able to complete the challenge for the Getting Transforms in C++ video, however I used a different set of code (see below):
FString ObjectPos = GetOwner()->GetActorLocation().ToString();
I see a lot of discussion about this has already taken place, and I’ve gotten the impression that it doesn’t matter what method you use… That said I wanted to ask, is it better to use GetActorLocation().ToString() or GetTransformation().GetLocation().ToString()? I saw something about GetActorLocation being slightly faster (maybe), but does anyone know if this is true?
Thanks, and good luck!