I’m looking to add the following points system into my game
1 hit block destroyed: 1
2 hit block destroyed: 2
3 hit block destroyed: 3
2 blocks destroyed at the same time: (x1.5 multiplier)
Blocks killed in succession (combo): 2 blocks in under .5s (x2 multiplier), 3 blocks in under .5s (x3 multiplier)
I have the first three implemented perfectly right now. I created a UI component that reads the points and they count up as you play. However I am not quite sure where to start with the bottom two. How can I keep track of blocks that have been destroyed in a certain amount of time, or at the same time?
If anyone has any ideas that would be awesome!