Incorrect behaviour of bowling pins in animation

When creating a bowling animation I noticed that my pins are “drowning” into bowling lane texture. Any ideas what can be wrong? I am using Blender 3.0.



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Check:

  • Your origin point
  • Did you scale pins tot ‘1’
  • Do you have a cage around the pin and is it big enough?
  • And the margins between ‘passive’ and ‘active’ objects.
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