Hello.
I upgraded my TripleX game. Now the player have 3 chances. Is the chances are equal to 0 it break the game and print “You died!”.
#include <iostream>
#include <ctime>
void PrintIntroduction(int Difficulty, int Health)
{
//Print welcome message to the terminal
std::cout << "Your are a secret agent on Level: " << Difficulty;
std::cout << std::endl;
std::cout << "Your health: " << Health;
std::cout << std::endl;
std::cout << "You have to enter the secret code!\nWrite the secret code: ";
}
bool PlayGame(int Difficulty, int Health)
{
PrintIntroduction(Difficulty, Health);
const int CodeA = rand() % Difficulty + Difficulty; // declarate variables
const int CodeB = rand() % Difficulty + Difficulty;
const int CodeC = rand() % Difficulty + Difficulty;
const int CodeSum = CodeA + CodeB + CodeC; // adding up a,b,c
const int CodeMultiply = CodeA * CodeB * CodeC; // multiply a, b, c
//Print CodeSum and CodeMultiply
std::cout << std::endl;
std::cout << "\n+ There are 3 numbers in the code";
std::cout << "\n+ The code add-up to: " << CodeSum;
std::cout << "\n+ The codes CodeMultiply to give: " << CodeMultiply << std::endl;
std::cout << "\n";
//Player inputs numbers
int GuessA, GuessB, GuessC;
std::cin >> GuessA >> GuessB >> GuessC;
int GuessSum = GuessSum = GuessA + GuessB + GuessC;
int GuessMultiply = GuessMultiply = GuessA * GuessB * GuessC;
//check if the player guess the right numbers
if (GuessSum == CodeSum && GuessMultiply == CodeMultiply)
{
std::cout << "\n** You picked right numbers **\n" << std::endl;
return true;
}
else {
std::cout << "\n** Wrong numbers. Try again **" << std::endl;
return false;
}
}
int main()
{
srand(time(NULL)); // create new squences depend on time
int LevelDifficulty = 1;
const int MaxLevel = 2;
int PlayerLife = 3; // life
while(LevelDifficulty <= MaxLevel) // Loop game until all levels are completed
{
bool bLevelComplete = PlayGame(LevelDifficulty, PlayerLife);
std::cin.clear(); //Clears any error
std::cin.ignore(); //Discards the buffer
if (bLevelComplete)
{
++LevelDifficulty;
} else {
--PlayerLife;
}
if(PlayerLife == 0)
{
std::cout << "You Died!"; // print this if player life == 0
break;
}
}
std::cout << "You Won!";
return 0;
}