I thought he needed a change:
PS trying to teach myself rigging and bones… so if anyone has any good material I would love to consume it. Right now I am not sure how to deal with things that are affected by multiple bones like boots and pants.
I thought he needed a change:
PS trying to teach myself rigging and bones… so if anyone has any good material I would love to consume it. Right now I am not sure how to deal with things that are affected by multiple bones like boots and pants.
Strong with you, the Force is… 
Mods please remove and accept my apologies if this is unacceptable.
@Aaron_Graham I’m currently doing this guys courses on Udemy (https://www.udemy.com/user/leesalvemini/), there are 3 parts and has character modelling, rigging and texturing. I’m only on the modelling part so far but it’s been easy to follow. The rigging part may help you?
Thanks, I will have a look.
@ben will the unity assets course go into any of this?
Hi, we won’t go into rigging in the RPG, but we will USE rigs there. @Michael_Bridges is likely adding rigging to the 3D Model Mastery course, keep an eye out for that when it happens.
Not concrete at the moment but skeletal rigging is pegged for section 5 or 6 depend on where we decide to put blendshapes/ morph targets. 
Thanks for the reply I will keep an eye out… I guess I should get off my duff and get back the bender course 