This is not from a course btw, I just need some help on a project. I am making a zombie 3D shooter game. The first problem I have is the character is jittery when falling when he jumps but he is otherwise smooth when jumping. I have the Rigidbody set to interpolate. I have the camera move in late update. I have my movement for my character in fixed update!
The second problem is I am able to push through walls with my player. I am using a Rigidbody for my character and using .movePosition() function to move my player.
What could be the problem with both of them? If you need more info, I can give more info on the issue! THANKS!