I got a bug

My game consists of 2 tunnels and the terrain area. I did this in parts: tunnel 1, terrain, tunnel 2. I tested out the game play from the beginning for part 1 and 2. Then after I finished the 3rd part, I attempted to play the game, but I have this weird bug. It seems that the spaceship is stopping where it stopped in part 1 and it never did that when testing part 1 & 2. I also looked at the Z position of the ship in the timeline and it increases, but the ship doesn’t move and the Z position in the inspector is stopped at 50. What would cause this? I really don’t want to redo the whole timeline, but I’m getting to that point I might have to.

Hi,

How many animations try to move the root game object of the ship? Your timeline must not animate the ship (= the child) itself because, otherwise, there would be a conflict between the animation and the code which moves the ship too.

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