I don't know why it doesn't work




It doesn’t say OnHit in the log. Why is this like this?
This is the contents of projectile.h and projectile.cpp.

Did you compile successfully?

yes I compiled successfully

Could you try recreating the blueprint?

Yes, I removed BP_ Projectile and created the Blueprint again. And after setting up the Static Mesh, I tried compiling everything again. But nothing changed.

Could you try rebuilding by choosing Unreal and then deleting the Binaries and Intermediate folders?

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thank you It was fixed after deleting the Binaries and Intermediate folders.

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