I did it!

Somehow I did the pause challenge at 4:00!

But I used very different code to make the player move:

using UnityEngine;
using System.Collections;

public class PlayerController : MonoBehaviour {

public float moveSpeed;

// Use this for initialization
void Start () {
	moveSpeed = 1f;
}

// Update is called once per frame
void Update () {
	transform.Translate(moveSpeed*Input.GetAxis("Horizontal")*Time.deltaTime,0f,0f);
}

}

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