I am getting "the game module X could not be loaded " errror in section 4

error
i am getting "the game module X could not be loaded " errror in section 4. How can i fix? i tried to delete binaries, saved ,intermediate. i started to get this error when i created the Grabber Actor Compenent Class in lecture 114.

Log file open, 06/17/21 11:22:49
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: Building_Escape
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.206099
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ‘’
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set.
LogInit: Build: ++UE4+Release-4.26-CL-15973114
LogInit: Engine Version: 4.26.2-15973114+++UE4+Release-4.26
LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
LogInit: Net CL: 14830424
LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 7 3700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3070
LogInit: Compiled (64-bit): Apr 12 2021 06:14:10
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.26
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.26/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
[2021.06.17-08.22.50:035][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2021.06.17-08.22.50:035][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
[2021.06.17-08.22.50:035][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
[2021.06.17-08.22.50:052][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.06.17-08.22.50:052][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.06.17-08.22.50:053][ 0]LogInit: Selected Device Profile: [Windows]
[2021.06.17-08.22.50:053][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2021.06.17-08.22.50:053][ 0]LogHAL: Display: Platform has ~ 16 GB [17121431552 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.06.17-08.22.50:053][ 0]LogInit: Going up to parent DeviceProfile
[2021.06.17-08.22.50:053][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.06.17-08.22.50:053][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Scalability.ini]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.06.17-08.22.50:054][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2021.06.17-08.22.50:055][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.06.17-08.22.50:055][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.06.17-08.22.50:055][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.06.17-08.22.50:055][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Engine.ini]
[2021.06.17-08.22.50:055][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Saved/Config/Windows/Editor.ini]
[2021.06.17-08.22.50:055][ 0]LogInit: Computer: DESKTOP-6ATBSF5
[2021.06.17-08.22.50:055][ 0]LogInit: User: kuzey
[2021.06.17-08.22.50:055][ 0]LogInit: CPU Page size=4096, Cores=8
[2021.06.17-08.22.50:055][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.06.17-08.22.50:055][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2021.06.17-08.22.50:055][ 0]LogMemory: Platform Memory Stats for Windows
[2021.06.17-08.22.50:055][ 0]LogMemory: Process Physical Memory: 133.23 MB used, 133.23 MB peak
[2021.06.17-08.22.50:055][ 0]LogMemory: Process Virtual Memory: 111.52 MB used, 111.52 MB peak
[2021.06.17-08.22.50:055][ 0]LogMemory: Physical Memory: 7088.81 MB used, 9239.46 MB free, 16328.27 MB total
[2021.06.17-08.22.50:055][ 0]LogMemory: Virtual Memory: 134209120.00 MB used, 8605.85 MB free, 134217728.00 MB total
[2021.06.17-08.22.50:060][ 0]LogWindows: WindowsPlatformFeatures enabled
[2021.06.17-08.22.50:090][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2021.06.17-08.22.50:091][ 0]LogInit: Using OS detected language (en-US).
[2021.06.17-08.22.50:091][ 0]LogInit: Using OS detected locale (tr-TR).
[2021.06.17-08.22.50:096][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2021.06.17-08.22.50:240][ 0]LogInit: Setting process to per monitor DPI aware
[2021.06.17-08.22.50:247][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2021.06.17-08.22.50:255][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2021.06.17-08.22.50:255][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2021.06.17-08.22.50:363][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.06.17-08.22.50:363][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2021.06.17-08.22.50:363][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2021.06.17-08.22.50:363][ 0]LogD3D11RHI: D3D11 adapters:
[2021.06.17-08.22.50:453][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce RTX 3070’ (Feature Level 11_0)
[2021.06.17-08.22.50:453][ 0]LogD3D11RHI: 8043/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2021.06.17-08.22.50:455][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2021.06.17-08.22.50:455][ 0]LogD3D11RHI: 0/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2021.06.17-08.22.50:455][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2021.06.17-08.22.50:462][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2021.06.17-08.22.50:462][ 0]LogD3D11RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for “GPU Device Id”)
[2021.06.17-08.22.50:462][ 0]LogWindows: EnumDisplayDevices:
[2021.06.17-08.22.50:462][ 0]LogWindows: 0. ‘NVIDIA GeForce RTX 3070’ (P:1 D:1)
[2021.06.17-08.22.50:462][ 0]LogWindows: 1. ‘NVIDIA GeForce RTX 3070’ (P:0 D:0)
[2021.06.17-08.22.50:462][ 0]LogWindows: 2. ‘NVIDIA GeForce RTX 3070’ (P:0 D:0)
[2021.06.17-08.22.50:462][ 0]LogWindows: 3. ‘NVIDIA GeForce RTX 3070’ (P:0 D:0)
[2021.06.17-08.22.50:462][ 0]LogWindows: DebugString: FoundDriverCount:4
[2021.06.17-08.22.50:462][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 3070
[2021.06.17-08.22.50:462][ 0]LogD3D11RHI: Driver Version: 466.47 (internal:27.21.14.6647, unified:466.47)
[2021.06.17-08.22.50:462][ 0]LogD3D11RHI: Driver Date: 5-13-2021
[2021.06.17-08.22.50:462][ 0]LogRHI: Texture pool is 5630 MB (70% of 8043 MB)
[2021.06.17-08.22.50:529][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2021.06.17-08.22.50:529][ 0]LogD3D11RHI: Async texture creation enabled
[2021.06.17-08.22.50:529][ 0]LogD3D11RHI: Array index from any shader is supported
[2021.06.17-08.22.50:559][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2021.06.17-08.22.50:560][ 0]LogRHI: GeForceNow SDK initialized: 1
[2021.06.17-08.22.50:790][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2021.06.17-08.22.50:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2021.06.17-08.22.50:829][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2021.06.17-08.22.50:829][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2021.06.17-08.22.50:838][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2021.06.17-08.22.50:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
[2021.06.17-08.22.50:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2021.06.17-08.22.50:860][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2021.06.17-08.22.50:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
[2021.06.17-08.22.50:874][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
[2021.06.17-08.22.50:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
[2021.06.17-08.22.50:905][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
[2021.06.17-08.22.50:905][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
[2021.06.17-08.22.50:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacNoEditor’
[2021.06.17-08.22.50:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
[2021.06.17-08.22.50:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
[2021.06.17-08.22.50:935][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
[2021.06.17-08.22.50:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2021.06.17-08.22.50:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2021.06.17-08.22.50:958][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
[2021.06.17-08.22.50:966][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2021.06.17-08.22.50:973][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2021.06.17-08.22.50:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2021.06.17-08.22.50:981][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2021.06.17-08.22.50:986][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2021.06.17-08.22.51:033][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2021.06.17-08.22.51:033][ 0]LogShaderCompilers: Guid format shader working directory is -41 characters bigger than the processId version (…/…/…/…/…/…/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Intermediate/Shaders/WorkingDirectory/13096/).
[2021.06.17-08.22.51:033][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/kuzey/AppData/Local/Temp/UnrealShaderWorkingDir/602992DA4177F392391788B692C5D03A/’.
[2021.06.17-08.22.51:033][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2021.06.17-08.22.51:033][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2021.06.17-08.22.51:619][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2021.06.17-08.22.51:660][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 77MB C:/Users/kuzey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
[2021.06.17-08.22.51:660][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/kuzey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
[2021.06.17-08.22.51:660][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2021.06.17-08.22.51:660][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.

CompressedPak pak cache file …/…/…/…/…/…/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.06.17-08.22.51:660][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2021.06.17-08.22.51:671][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2021.06.17-08.22.51:671][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.06.17-08.22.51:671][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2021.06.17-08.22.51:678][ 0]LogDerivedDataCache: Speed tests for C:/Users/kuzey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2021.06.17-08.22.51:678][ 0]LogDerivedDataCache: Display: Performance to C:/Users/kuzey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=381.86MBs, RandomWriteSpeed=199.41MBs. Assigned SpeedClass ‘Local’
[2021.06.17-08.22.51:679][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/kuzey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2021.06.17-08.22.51:679][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2021.06.17-08.22.51:679][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2021.06.17-08.22.51:720][ 0]LogSlate: Using FreeType 2.10.0
[2021.06.17-08.22.51:720][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.06.17-08.22.51:738][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
[2021.06.17-08.22.51:932][ 0]LogInit: Selected Device Profile: [Windows]
[2021.06.17-08.22.51:932][ 0]LogInit: Active device profile: [00000237BE996200][00000237BC30F000 49] Windows
[2021.06.17-08.22.51:932][ 0]LogInit: Profiles: [00000237BE996200][00000237BC30F000 49] Windows, [00000237BE925000][00000237BC317180 49] WindowsNoEditor, [00000237BE995B00][00000237BC31B300 49] WindowsServer, [00000237BE926800][00000237BCC53480 49] WindowsClient, [00000237BE927300][00000237BC3135C0 49] IOS, [00000237BE937F00][00000237BCC57700 49] iPadAir, [00000237BE995200][00000237BCC5B840 49] iPadAir2, [00000237BE8D9900][00000237BCC67B00 49] IPadPro, [00000237BE8D9A00][00000237BCC63B40 49] iPadAir3, [00000237BE935700][00000237BCC6BCC0 49] iPadAir4, [00000237BE8D9C00][00000237BCC6E180 49] iPadMini2, [00000237BE935800][00000237BCC72300 49] iPadMini3, [00000237BE8D8E00][00000237BCC76480 49] iPadMini4, [00000237BE934E00][00000237BCC7A600 49] iPadMini5, [00000237BE927A00][00000237BCC828C0 49] iPhone6, [00000237BE927900][00000237BCC7E900 49] iPodTouch6, [00000237BE8D9F00][00000237BCC8ABC0 49] iPhone7, [00000237BE8DA900][00000237BCC86C00 49] iPodTouch7, [00000237BE926F00][00000237BCC8ED80 49] iPhone5S, [00000237BE8D9700][00000237BCC92F00 49] iPhone6Plus, [00000237BE925200][00000237BCC97080 49] iPhone6S, [00000237BE8DAF00][00000237BCC9B200 49] iPhone6SPlus, [00000237BE927C00][00000237BCC9F380 49] iPhone7Plus, [00000237BE8D9400][00000237BCCA3500 49] iPhoneSE, [00000237BE925300][00000237BCC5F640 49] iPhone8, [00000237BE8D8500][00000237BCCA7780 49] iPhone8Plus, [00000237BE926E00][00000237BCCAB8C0 49] iPhoneX, [00000237BE8D9B00][00000237BCCAFA00 49] iPhoneXS, [00000237BE924500][00000237BCCB7B80 49] iPhoneXSMax, [00000237BE8D9100][00000237BCCBBD00 49] iPhoneXR, [00000237BE927100][00000237BCCBE1C0 49] iPhone11, [00000237BE8D8800][00000237BCCC2340 49] iPhone11Pro, [00000237BE927000][00000237BCCC64C0 49] iPhone11ProMax, [00000237BE8D8F00][00000237BCCDC640 49] iPhoneSE2, [00000237BE995E00][00000237BCD047C0 49] iPhone12Mini, [00000237BE8DB700][00000237BCD08940 49] iPhone12, [00000237BE996500][00000237BCD10AC0 49] iPhone12Pro, [00000237BE8DB100][00000237BCD14C40 49] iPhone12ProMax, [00000237BE996900][00000237BCD18DC0 49] iPadPro105, [00000237BE8D9D00][00000237BCD28F40 49] iPadPro129, [00000237BE994A00][00000237BCD2D0C0 49] iPadPro97, [00000237BE8DA400][00000237BCD31240 49] iPadPro2_129, [00000237BE994400][00000237BCD353C0 49] iPad5, [00000237BE8DA300][00000237BCD39540 49] iPad6, [00000237BE994700][00000237BCCB3680 49] iPad7, [00000237BE8D9300][00000237BCD457C0 49] iPad8, [00000237BE996D00][00000237BCD49900 49] iPadPro11, [00000237BE8D9600][00000237BCD4DA40 49] iPadPro2_11, [00000237BE995100][00000237BCD61BC0 49] iPadPro3_129, [00000237BE8DA000][00000237BCD65D40 49] iPadPro4_129, [00000237BE995800][00000237BCD68200 49] AppleTV, [00000237BE8DB200][00000237BCD6C380 49] AppleTV4K, [00000237BE994500][00000237BCD70500 49] TVOS, [00000237BE8DB600][00000237BCD74680 49] Mac, [00000237BE994F00][00000237BCD78800 49] MacClient, [00000237BE8D8200][00000237BCD94980 49] MacNoEditor, [00000237BE994C00][00000237BCD98B00 49] MacServer, [00000237BE8DBF00][00000237BCD9CC80 49] Linux, [00000237BE994D00][00000237BCDA0E00 49] LinuxAArch64, [00000237BE8D8B00][00000237BCDA4F80 49] LinuxNoEditor, [00000237BE996000][00000237BCDA9100 49] LinuxAArch64NoEditor, [00000237BE8DB400][00000237BCDCD280 49] LinuxClient, [00000237BE994B00][00000237BCDD1400 49] LinuxAArch64Client, [00000237BE8DB500][00000237BCDD5580 49] LinuxServer, [00000237BE995400][00000237BCDD9700 49] LinuxAArch64Server, [00000237BE8D8700][00000237BCD5D840 49] Android, [00000237BE927E00][00000237BCDDD980 49] Android_Low, [00000237BE937000][00000237BCDE1AC0 49] Android_Mid, [00000237BE925600][00000237BCDE9C40 49] Android_High, [00000237BE935000][00000237BCDEC100 49] Android_Default, [00000237BE927700][00000237BCDF0280 49] Android_Adreno4xx, [00000237BE934800][00000237BCDF4400 49] Android_Adreno5xx_Low, [00000237BE925700][00000237BCDF8580 49] Android_Adreno5xx, [00000237BE936D00][00000237BCDFC700 49] Android_Adreno6xx, [00000237BE925B00][00000237BCE00880 49] Android_Adreno6xx_Vulkan, [00000237BE937300][00000237BCE04A00 49] Android_Mali_T6xx, [00000237BE924100][00000237BCE08B80 49] Android_Mali_T7xx, [00000237BE934D00][00000237BCE0CD00 49] Android_Mali_T8xx, [00000237BE927800][00000237BCE10E80 49] Android_Mali_G71, [00000237BE935C00][00000237BCE15000 49] Android_Mali_G72, [00000237BE927500][00000237BCE19180 49] Android_Mali_G72_Vulkan, [00000237BE934900][00000237BCE1D300 49] Android_Mali_G76, [00000237BE924900][00000237BCE21480 49] Android_Mali_G76_Vulkan, [00000237BE937100][00000237BCE25600 49] Android_Mali_G77, [00000237BE926000][00000237BCE29780 49] Android_Mali_G77_Vulkan, [00000237BE936C00][00000237BCDE58C0 49] Android_Vulkan_SM5, [00000237BE924300][00000237BCE2DA00 49] Android_PowerVR_G6xxx, [00000237BE937200][00000237BCE31B40 49] Android_PowerVR_GT7xxx, [00000237BE925A00][00000237BCE39CC0 49] Android_PowerVR_GE8xxx, [00000237BE937E00][00000237BCE3C180 49] Android_PowerVR_GM9xxx, [00000237BE925400][00000237BCE40300 49] Android_PowerVR_GM9xxx_Vulkan, [00000237BE934C00][00000237BCE44480 49] Android_TegraK1, [00000237BE926900][00000237BCE48600 49] Android_Unknown_Vulkan, [00000237BE935D00][00000237BCE4C780 49] Lumin, [00000237BE926100][00000237BCE50900 49] Lumin_Desktop, [00000237BE936000][00000237BCE54A80 49] HoloLens,
[2021.06.17-08.22.52:016][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.06.17-08.22.52:016][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.06.17-08.22.52:016][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2021.06.17-08.22.52:016][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.06.17-08.22.52:016][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.06.17-08.22.52:027][ 0]LogNetVersion: Building_Escape 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 353319675)
[2021.06.17-08.22.52:338][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2021.06.17-08.22.52:376][ 0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.037594 seconds
[2021.06.17-08.22.52:381][ 0]LogUObjectArray: 16831 objects as part of root set at end of initial load.
[2021.06.17-08.22.52:381][ 0]LogUObjectAllocator: 4209728 out of 0 bytes used by permanent object pool.
[2021.06.17-08.22.52:381][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.06.17-08.22.52:660][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.06.17-08.22.52:664][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.06.17-08.22.52:706][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2021.06.17-08.22.55:903][ 0]LogWindows: Failed to load ‘C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Binaries/Win64/UE4Editor-Building_Escape.dll’ (GetLastError=1114)
[2021.06.17-08.22.55:903][ 0]LogModuleManager: Warning: ModuleManager: Unable to load module ‘C:/Users/kuzey/OneDrive/Belgeler/Unreal Engine/Projects/Building_Escape/Binaries/Win64/UE4Editor-Building_Escape.dll’ because the file couldn’t be loaded by the OS.
[2021.06.17-08.23.00:293][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2021.06.17-08.23.00:294][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2021.06.17-08.23.00:295][ 0]Message dialog closed, result: Ok, title: Message, text: The game module ‘Building_Escape’ could not be loaded. There may be an operating system error, the module may not be properly set up, or a plugin which has been included into the build has not been turned on.
[2021.06.17-08.23.00:295][ 0]LogCore: Engine exit requested (reason: EngineExit() was called)
[2021.06.17-08.23.00:298][ 0]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2021.06.17-08.23.00:298][ 0]LogExit: Preparing to exit.
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE996200] Windows
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE996300] Default__DeviceProfile
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925000] WindowsNoEditor
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE995B00] WindowsServer
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE926800] WindowsClient
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927300] IOS
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE937F00] iPadAir
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE995200] iPadAir2
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9900] IPadPro
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9A00] iPadAir3
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE935700] iPadAir4
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9C00] iPadMini2
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE935800] iPadMini3
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D8E00] iPadMini4
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE934E00] iPadMini5
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927A00] iPhone6
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927900] iPodTouch6
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9F00] iPhone7
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DA900] iPodTouch7
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE926F00] iPhone5S
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9700] iPhone6Plus
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925200] iPhone6S
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DAF00] iPhone6SPlus
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927C00] iPhone7Plus
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9400] iPhoneSE
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925300] iPhone8
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D8500] iPhone8Plus
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE926E00] iPhoneX
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9B00] iPhoneXS
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE924500] iPhoneXSMax
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9100] iPhoneXR
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927100] iPhone11
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D8800] iPhone11Pro
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927000] iPhone11ProMax
[2021.06.17-08.23.01:098][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D8F00] iPhoneSE2
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE995E00] iPhone12Mini
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DB700] iPhone12
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE996500] iPhone12Pro
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DB100] iPhone12ProMax
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE996900] iPadPro105
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9D00] iPadPro129
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994A00] iPadPro97
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DA400] iPadPro2_129
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994400] iPad5
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DA300] iPad6
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994700] iPad7
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9300] iPad8
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE996D00] iPadPro11
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D9600] iPadPro2_11
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE995100] iPadPro3_129
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DA000] iPadPro4_129
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE995800] AppleTV
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DB200] AppleTV4K
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994500] TVOS
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DB600] Mac
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994F00] MacClient
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D8200] MacNoEditor
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994C00] MacServer
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DBF00] Linux
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994D00] LinuxAArch64
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D8B00] LinuxNoEditor
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE996000] LinuxAArch64NoEditor
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DB400] LinuxClient
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE994B00] LinuxAArch64Client
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8DB500] LinuxServer
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE995400] LinuxAArch64Server
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE8D8700] Android
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927E00] Android_Low
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE937000] Android_Mid
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925600] Android_High
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE935000] Android_Default
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927700] Android_Adreno4xx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE934800] Android_Adreno5xx_Low
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925700] Android_Adreno5xx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE936D00] Android_Adreno6xx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925B00] Android_Adreno6xx_Vulkan
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE937300] Android_Mali_T6xx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE924100] Android_Mali_T7xx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE934D00] Android_Mali_T8xx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927800] Android_Mali_G71
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE935C00] Android_Mali_G72
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE927500] Android_Mali_G72_Vulkan
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE934900] Android_Mali_G76
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE924900] Android_Mali_G76_Vulkan
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE937100] Android_Mali_G77
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE926000] Android_Mali_G77_Vulkan
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE936C00] Android_Vulkan_SM5
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE924300] Android_PowerVR_G6xxx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE937200] Android_PowerVR_GT7xxx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925A00] Android_PowerVR_GE8xxx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE937E00] Android_PowerVR_GM9xxx
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE925400] Android_PowerVR_GM9xxx_Vulkan
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE934C00] Android_TegraK1
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE926900] Android_Unknown_Vulkan
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE935D00] Lumin
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE926100] Lumin_Desktop
[2021.06.17-08.23.01:099][ 0]LogDeviceProfile: Device profile begin destroy: [00000237BE936000] HoloLens
[2021.06.17-08.23.01:113][ 0]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2021.06.17-08.23.01:354][ 0]LogWindows: Error: Error reentered: Assertion failed: IsInRenderingThread() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UniformBuffer.cpp] [Line: 355]

[2021.06.17-08.23.02:377][ 0]LogWindows: Error: === Critical error: ===
[2021.06.17-08.23.02:377][ 0]LogWindows: Error:
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp] [Line: 3217]
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: FObjectInitializer::Get() can only be used inside of UObject-derived class constructor.
[2021.06.17-08.23.02:378][ 0]LogWindows: Error:
[2021.06.17-08.23.02:378][ 0]LogWindows: Error:
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff8c0094b89 KERNELBASE.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff856dfd066 UE4Editor-Core.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff856e007a8 UE4Editor-Core.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff856b0e8cd UE4Editor-Core.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff856aa5575 UE4Editor-Core.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff856aa7620 UE4Editor-Core.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff8455029b5 UE4Editor-D3D11RHI.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff845506d24 UE4Editor-D3D11RHI.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85457ddaa UE4Editor-Engine.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85457f40b UE4Editor-Engine.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85457fb9c UE4Editor-Engine.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff854583b54 UE4Editor-Engine.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85c196945 UE4Editor-CoreUObject.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85c158337 UE4Editor-CoreUObject.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85c15899d UE4Editor-CoreUObject.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85c1f216f UE4Editor-CoreUObject.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff85bff1827 UE4Editor-CoreUObject.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff67cb493bd UE4Editor.exe!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff67cb48d0d UE4Editor.exe!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff67cb50649 UE4Editor.exe!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff67cb51207 UE4Editor.exe!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff67cb5125a UE4Editor.exe!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff67cb652bd UE4Editor.exe!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff67cb67fea UE4Editor.exe!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff8c0cb7034 KERNEL32.DLL!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error: [Callstack] 0x00007ff8c27e2651 ntdll.dll!UnknownFunction
[2021.06.17-08.23.02:378][ 0]LogWindows: Error:
[2021.06.17-08.23.02:387][ 0]LogExit: Executing StaticShutdownAfterError
[2021.06.17-08.23.02:388][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2021.06.17-08.23.02:388][ 0]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested)
[2021.06.17-08.23.02:398][ 0]Log file closed, 06/17/21 11:23:02

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