Human body

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@FedPete, do you always rely on that scheme when modeling a human or it’s just a blueprint? Thank you for this! I’ll keep it for the future work.

To be honest, organic modeling is very difficult for me.
The human head challenge, was a disaster.
And also I like cartoons very much.
So I never did a human, but cartoons instead.

I have some human figures, low poly. To be used as an asset.
More to give dimension to a scene.
But its handy to have some quick references. Everything helps to get a more realistic model.

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