I’m about halfway through the Unity 3D course and I’m thinking ahead to when I’ll want to progress my Blender skills. I’m working towards a character-based FPS game. I’ve dabbled with game development and modelling over the years but I’m by no means competent at either.
Given how long the beginner’s Blender course is, I’m wondering how important it is to complete that one before starting the character course? Is there a lot of overlap? Is basic Blender experience enough to complete the character course or am I going to miss crucial aspects?