Hi friends ,
We have been developing a multiplayer game ,
now we came a cross an issue after adding bot to our game which is saving Bots data (data or info that needed by other players like number of kills , deaths and more)
Now as you may know UE AAIController
does not have a AplayerState
built-in with it .
so my question is How can we transfer data from Bots to all other players ?
or is there anyway to add APlayerState
to AAIController
or can we use AController
to control bots ?
I appreciate any help , thank you so much .