Heya, come on in! Welcome to Number Wizard, I will unerringly guess your number!

Very happy to start delving deeper into C# and game development and design, been on my mind to do for far too long, so finally getting to it!

public class NumberWizard : MonoBehaviour
{
    int max = 1000;
    int min = 1;
    int guess = 500;

    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("Heya, come on in! Welcome to Number Wizard, where I will unerringly guess your number! " +
            "(It might take me a few tries, but hey, it'll work! Trust me!");
        Debug.Log("I want you to choose a number between the lowest and highest number...");
        Debug.Log("The lowest number is " + min);
        Debug.Log("The highest number is " + max);
        Debug.Log("Tell me if your number is higher or lower than " + guess);
        Debug.Log("If your number is higher - push the Up key, if it is lower - push the Down key, if I'm right - press Enter!");
        max = max + 1;
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.UpArrow))
        {
            Debug.Log("Ah! Up we goooooo!");
            min = guess;
            guess = (max + min) / 2;
            Debug.Log(guess);
        }
        else if (Input.GetKeyDown(KeyCode.DownArrow))
        {
            Debug.Log("Whups, need to take a step down here...");
            max = guess;
            guess = (max + min) / 2;
            Debug.Log(guess);
        }
        else if (Input.GetKeyDown(KeyCode.Return))
        {
            Debug.Log("See! I told you that you could trust me!");
        }
    }
}