Does anyone know including @Michael_Bridges how to make water interact with and affect a mesh? I want to make a deer scarer that works using blenders fluid sim and animation.

Does anyone know including @Michael_Bridges how to make water interact with and affect a mesh? I want to make a deer scarer that works using blenders fluid sim and animation.

That looks like an awesome project though.
Might take a beefy computer to run and accurate simulation and lots of memory too!
I’m not sure whether Blenders physics engine is accurate enough to make a working one of these.
I don’t believe the fluid interacts with anything other than itself- ie it wont make a water wheel spin.
Here are some resources to get you going:
https://docs.blender.org/manual/en/dev/physics/fluid/index.html
Thanks again, and yeah im trying to make a simple fountain right now and at 50% render size and 50 samples for a 10 second video it’s taking going on 7 days straight of rendering. I’ll post it when it’s finally done.
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