Link to my game: https://gamebucket.io/game/d46c2a26-7ca7-4773-bbfb-11b984e9c025
Run into a minor technical problem that’s bugging me. When I upload my game to gamebucket, there’s no maximize button for the game screen, which I do see in some other Text 101 projects hosted on gamebucket. It’s usually down at the bottom: the pair of diagonal arrows pointing outwards that makes the game go full screen.
I’m using the WebGL Build in Unity 5.6. I DO have that maximize button in my local copy when I do a “build & run”, it just goes missing after I post my build’s zip file to gamebucket. Any ideas?