When I snap a brick to the axes and try to move it to the bottom (as a floor below the paddle), it only shows the top half of the brick (brick snaps half-way below camera). Shouldn’t it show the whole brick?

When I snap a brick to the axes and try to move it to the bottom (as a floor below the paddle), it only shows the top half of the brick (brick snaps half-way below camera). Shouldn’t it show the whole brick?

Hi Brady,
Within Unity, what are the snap settings set to? By default I think the X and Y values are different, so if you have changed only the X for example, you may also need to change the Y.
0.5 and 0.5. The camera is also snapped to the axes, so the bricks should snap flush to the top and bottom. It’s not a big deal. I made it work by manually moving the floor up a bit, but it would be nice to know why I had to do it that way.
Pivot points in the center of the bricks?
Yes.
Can we mark this topic as solved now @Brady_Eatherton?