Greetings from the USSR (Number Wizard)

int max = 1000;
int min = 1;
int guess = 500;

// Start is called before the first frame update
void Start()
{
    

    Debug.Log("Hello Comrade! You're using the Communist Number Wizard Electronic Device-1986(CNWED-86)");
    Debug.Log("In order to proceed, pick any number within the limits given below:");
    Debug.Log("- The highest number you can pick is: " + max);
    Debug.Log("- The lowest number you can pick is: " + min);
    Debug.Log("Is your number higher or lower than " + guess + "?");
    Debug.Log("Push Up = Higher, Push Down = Lower, Enter = Correct");
    max = max + 1;

}

// Update is called once per frame
void Update()
{
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        
        min = guess;
        guess = (max + min) / 2;
        Debug.Log("Is your number higher or lower than " + guess + "?");
       
    }

    else if (Input.GetKeyUp(KeyCode.DownArrow))
    {
        
        max = guess;
        guess = (max + min) / 2;
        Debug.Log("Is your number higher or lower than " + guess + "?");
        
    }

    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("The CNWED-86 has done calculating and the result is " + guess + ".");
    }
}

}

1 Like

Looks like a nice clean start for your project :upside_down_face: you may want to move it over to the Unity forum though so your fellow coders can appriciate it. :man_shrugging:

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