public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Namaste,Welcome to Number Wizard");
Debug.Log("Pick a number from within the Limits");
Debug.Log("Highest Limits is: " + max);
Debug.Log("Lowest Limit is: " + min);
Debug.Log("Is your Number higher or lower than " + guess + "?");
Debug.Log("Press Up:Higher,Press down:Lower,Press Enter:Correct");
max = max + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("No!?");
min = guess;
guess = (max + min) / 2;
Debug.Log("Is it " + guess + "?");
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("No!?");
max = guess;
guess = (max + min) / 2;
Debug.Log("Is it " + guess + "?");
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("The Wizard has shown his Powers...Applauds please");
}
}
}