Greetings from California

Hello all! Here’s my code below:

Debug.Log(“Sup? Welcome to Number Wizard.”);
Debug.Log(“Let’s play a little game, yeah? How about you pick a number but do me favor? Keep it to yourself.”);
Debug.Log("The highest number we’re gonna let you pick is: " + max + “.”);
Debug.Log("The lowest number is just gonna be an easy: " + min + “.”);
Debug.Log("Tell me now… Is your number higher or lower than: " + guess + “?”);
Debug.Log(“Here some commands for ya. Push Up = Higher, Push Down = Lower, Push Enter = Correct”);
max = max + 1;
}

// Update is called once per frame
void Update ()
{
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("So you're saying it's higher than that.");
        min = guess;
        guess = (max + min) / 2;
        Debug.Log(guess);
    }
    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("Oh, so we're gonna go low.");
        max = guess;
        guess = (max + min) / 2;
        Debug.Log(guess);
    }
    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("Looks like you should've picked a harder number.");