I kind of have my script worked out now:
Preformatted textusing System;
public class LoadLevel : MonoBehaviour
public String LevelToLoad;
void OnTriggerEnter (Collider other)
SceneManager.LoadScene ( LevelToLoad );
I have no errors and I was able to drop this script onto a cube, as my trigger object. The game runs and loads Level 1. Nothing happens when I enter the trigger. I put the string “Assets\Level 2 Jump the box” into the script component, in the Unity editor. I also tried: “Level 2 Jump the box” but nothing.