…I had been making this ship anyway when I started the course and I decided to use the Argon Assault section to give it a home! This is taken during animating the first level’s timeline, I wanted to make the “beats” of the level out of lots of close alien encounters along the path, so you’d stop and face off with these creatures rather than trying to hit them as they fly past.
I really want to have the enemies shooting back, but I think my dev knowledge still isn’t up to it. Maybe down the road but it’s starting to feel like time to move on with the course. At the moment they just zoom into you at the end of each encounter if you haven’t killed them.
Hope you enjoy, still lots of animating and polish left to do I think!