GoHome Screenshot

Here is the new script

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I actually have a question, although I don’t know if this is the right place to ask. Is there a reason why, in my screenshot and in others that use the \n to create a new line, the message “UnityEngine.MonoBehaviour:print(Object)” does not appear??

I feel like it’s a silly question but it’s bugging me that I don’t know! :joy:

YARGH! I knew I was using this forum wrong. HERE is the link to where I accidentally incorrectly posted this!

Here are the console results.

Yes i found that lacking in mine but a good touch

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Here is mine

Here is my GoHome script:

public class ConsolePrinter : MonoBehaviour {

// Use this for initialization
void Start () {
    print("Hello World!");
    print("It's great to see you again.");
}

// Update is called once per frame
void Update () {
	
}

}

using UnityEngine;
using System.Collections;

public class ConsolePrint : MonoBehaviour {

	// Use this for initialization
	void Start () {
		print ("Welcome to Go Home \n Next Line?");
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}

Output:

Welcome to Go Home 
 Next Line?
UnityEngine.MonoBehaviour:print(Object)
ConsolePrint:Start() (at Assets/ConsolePrint.cs:8)

Here is my print statement. I’m glad to learn that (at least) some of the coding in java translates into C#.
The \n is telling the console that the third string should start on a new line. So I guess there is at least two options to writing multiple lines, using a command or manually printing multiple strings. :grinning:

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Here were my original screenshots.

Trolling through the forum, I found out that \n inside quotes moves you to a new line:

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