Godot version 3.0.6 C# conversion

Hello,

I am working on the conversion to C# and when Ben says to do the following:

var randomStory = stories.GetValue(storyIndex) as Dictionary<System.Object, System.Object>;
I get an error until I add “System.Collections.Generic.Dictionary” or I get errors and the project will not build. Not sure if it’s a bug, or just the latest version of Godot.

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