Hello Lovely GameDev.Tv Adventurers,
I was wondering if there was a quick-reference guide for the Git course for Unreal Engine. I’m a Unity developer breaking into Unreal, and I figured the source control sequence was similar for the most part, but I was just wondering if there are any specific Unreal Git things that I need to be aware of to avoid a sleepless night or breaking a project’s repo.
I purchased the course under the assumption that it covered Git for Unity and Unreal. Was somewhat disappointed, but I’m sure they will eventually patch that b/c GameDev.tv team is that wonderful
Onward and upward,
Sonya