This turned out to be such an interesting assignment and equally challenging! Fallout 2 has always been my favourite game, but now I’m completely mind blown by how much work must have gone into desiging that xD
I’ve spent the weekend desinging the first draft of the story flow for my first game. I feel like I learned a few valuable lessons along the way. First one was to keep scope manageable, as my immediate instinct was to go for creating an epic xD
Second was about structuring my writing workflow. Saturday, I spent the entire day trying to write out every possible scenario without having a clear idea of where the story went. That took incredibly long, and I was nearing desperation on Saturday night when I only had the first 3 boxes completed
Today I’ve restructured my approach and created a “skeleton” of the flow, with each box having a very rough outline of the events. This way I have the whole story outlined, have a feel for how the game will play through, and I feel much better knowing the exact scope I have to write now