Hi all,
I’m getting these errors when trying to build. What should I do?
Failed running “C:\Program Files\Unity\Hub\Editor\2018.4.17f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe” “C:\Program Files\Unity\Hub\Editor\2018.4.17f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emcc” @“E:\Unity\Repos\Unity2D\Text 101\Text 101\Assets…\Temp\emcc_arguments.resp”
stdout:
stderr:WARNING:root:E:\Unity\Repos\Unity2D\Text 101\Text 101\Temp\StagingArea\Data\Native\build.bc is not valid LLVM bitcodeERROR:root:no input filesnote that input files without a known suffix are ignored, make sure your input files end with one of: (’.c’, ‘.C’, ‘.i’, ‘.cpp’, ‘.cxx’, ‘.cc’, ‘.c++’, ‘.CPP’, ‘.CXX’, ‘.CC’, ‘.C++’, ‘.ii’, ‘.m’, ‘.mi’, ‘.mm’, ‘.mii’, ‘/dev/null’, ‘.bc’, ‘.o’, ‘.obj’, ‘.lo’, ‘.dylib’, ‘.so’, ‘.a’, ‘.ll’, ‘.h’, ‘.hxx’, ‘.hpp’, ‘.hh’, ‘.H’, ‘.HXX’, ‘.HPP’, ‘.HH’)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
Exception: Failed building WebGL Player.
UnityEditor.WebGL.ProgramUtils.StartProgramChecked (System.Diagnostics.ProcessStartInfo p) (at /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/ProgramUtils.cs:48)
UnityEditor.WebGL.WebGlBuildPostprocessor.EmscriptenLink (UnityEditor.Modules.BuildPostProcessArgs args, System.Boolean wasmBuild, System.String sourceFiles, System.String sourceFilesHash) (at /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:432)
UnityEditor.WebGL.WebGlBuildPostprocessor.LinkBuild (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:482)
UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:954)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at C:/buildslave/unity/build/Editor/Mono/Modules/DefaultBuildPostprocessor.cs:27)
Build completed with a result of ‘Failed’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:194
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)