My brain doesn’t compute Blender’s geo-node logic - it’s my nemesis. @StephenWoods
Ok, it’s a very simple task - or should be. Take a curve, Instance an object along the curve, and … align the object along the direction of the curve.
^^^ Even with connected rotation (Curve to Points) to rotation (Instance on Points) it does not work.
I want the planes to automagically align with the curve, so the planes look like this
I spent several hours on this. Curve to tangent node didn’t do the trick either.