Hello all, I need a help…I want to each and everytime after triggered a new gameobject is added to a circle, the circle’s radius will change accordingly to accommodate the new object. and so initally (suppose) 5 gameobjects forming circle.
Hi,
In which course and lecture are you?
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Hello, Thanks for replying . Its not from the course. I just want to add it in my obstacle course game where 2 players after collide with another players(same scale & rotation ) make circle(visually).
circle form just like in image.
Enabling disabling game objects is covered in the Unity 3D course. And if you create a child game object with your circle, you could also affect its scale via code.
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