[Game] Unlock it! v1.0

Hey guys!

Here is my project for this section “Unlock it!”… I didnt have much time to dedicate this week but I have the first version.

Unlock it! v1.0

Things Im planning to improve for the next version:

This week I will be working on the graphic part, I dont like the style and I realized that the quality of some images(like the title) was not correct and they look bad. I also want to work on a difficulty selection system that shortens the time in which the numberhas to be discovered by the player and the range between the maximum number and the minimum will be bigger.

Also I noted that in the InputField you must select the space each time you want to enter a new number, which makes everything slower and weird… Any idea on how to improve this?

im looking forward to your feedback!

Woah, this is great! Great concept for a game, I think this game could be improved by having sounds of spinning a combination lock, and unlocking sounds when the door opens. This is a really cool adaptation to Number Wizard. Good job.

Thanks Andrew!

Haha it’s a good idea, I think I will, it would also be great to add the sound of a police siren when you lose.

Any idea on how to improve the InputField problem? I hate that the player needs to select the field every time he wants to enter a new number…

Just attach this script to your input field and you are good to go.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class InputFieldSelected : MonoBehaviour {

// Use this for initialization
void Start () {
	
}

// Update is called once per frame
void Update () {
    GetComponent<InputField>().Select();
    GetComponent<InputField>().ActivateInputField();
  }
}
2 Likes

Cool! thanks for the help!

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